Experience The Energy

BMBF-Forschungsprojekt

Interview mit Sebastian Deterding

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In meiner Recherche zu Gamification bin ich relativ früh auf Sebastian Deterding gestoßen. Er forscht seit einiger Zeit im Bereich Gamification und ist mittlerweile international bekannt. Hier mal ein paar Auszüge aus einem Interview mit ihm.

Spielemechanismen werden benutzt um Menschen zu motivieren etwas bestimmtes zu tun bzw. ihr Verhalten zu ändern.

Gamification funktioniert nur bei:

Freiwillige Partizipation: wenn ich nicht auf einer Highscoreliste erscheinen will, aber automatisch an einem “Spiel” teilnehme, kann es demotivierend sein.

Motivation sollte vorher nicht vorhanden sein: wenn ich ein Ticket lösen will, bin ich schon motiviert dies zu tun. Wenn ich erst durch ein Spiel zu meinem Ticket komme, wirkt es ebenfalls demotivierend oder sogar frustrierend.

Hauptsächlich besteht ein Game aus folgenden drei Elemente: Ziele, Regeln, Feedback.

Was laut Sebastian Deterding noch in der Gamification Welt fehlt ist:

Bedeutung: Gamification-Anwendungen verlieren sehr schnell ihren Reiz, wenn sie nicht an etwas andocken das in meinem Alltagsleben wirklich wichtig ist. Beispielsweise haben viele Foursquare schonmal ausprobiert, verwenden es aber nicht mehr.

Meisterschaft: Spiele machen uns nicht deswegen Spass weil sie uns belohnen, sondern weil sie uns Erfolgserlebnisse geben. Nicht der Erhalt der Punkte, sondern das meistern der Aufgabe macht Spiele reizvoll.

Autonomie: Spielen MÜSSEN ist ein Widerspruch in sich. Spiele im Arbeitskontext sind oft nicht freiwillig, sondern aufgezwungen.

on3 with Sebastian Deterding
Interview
(mp3)

Written by David

April 11, 2011 at 5:27 pm

Gamification Research Network

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“The Gamification Research Network (GRN) is a communication hub for academic and industry researchers and students interested in studying the use of game elements in non-game contexts. It was launched in November 2010 alongside the call for participation for a one-day workshop on the topic at CHI 2011.

The purpose of the GRN is to further research in the area by providing a repository of relevant people, projects, and publications, and by offering a shared space of discussion and publication.”

http://gamification-research.org/

recently published papers:
http://gamification-research.org/chi2011/papers/

Written by David

April 11, 2011 at 4:37 pm

Posted in Experience

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“The internet allows people to get organized in entirely different ways”

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The founders of soundcloud Alex and Ljung share and talk about their passion, and how the internet:

“The internet allows people to get organized in entirely different ways. A lot of the inspiration to how information is organized – how decisions are being made, and how people participate…”

http://youtu.be/ltedD6Imx4o

Written by Christiane

April 11, 2011 at 3:52 pm

Posted in Experience

The RFID Photobooth

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Not directly related to energy consumption, but a nice playful project for bringing people together during a conference.

At the PICNIC conference ’09, all visitors were equipped with a personal RFID tag. They could get into the photobooth together and a picture was taken when everyone put their tag on a reader. This resulted in quite entertaining photographs, which were displayed again outside the booth, together with personal information about the portrayed people.

http://www.nearfield.org/2008/08/picnic-rfid-photo-booth

Written by andré>

April 11, 2011 at 3:27 pm

Posted in Experience

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Jane McGonigal: Gaming can make a better world

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About this talk

Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.

 

About Jane McGonigal

Reality is broken, says Jane McGonigal, and we need to make it work more like a game. Her work shows us how.

 

http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html

 

Written by Christiane

April 6, 2011 at 1:46 pm

Posted in Experience

Greenpeace to Facebook community to change Facebook’s…

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Greenpeace calls out to Facebook  community  to tell Facebook to change their mind about what energy sources they use. Pretty clever!?

Who will pull the plug first?

http://www.youtube.com/watch?v=QPty-ZLbJt0&feature=player_embedded

 

Written by Christiane

April 5, 2011 at 8:27 pm

Posted in Experience

crazy about something

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This is a great documentary looking into how people can be crazy about something. It is not about energy but it is about “experience” and starting a “movement. This could definitely be an inspiration…

How can we enthuse people?

Here a short clip, but you should rent this movie if you haven’t seen it yet

Kicks, about sneaker/hip hop culture

http://www.youtube.com/watch?v=nbOnJA4-uoI

Written by Christiane

April 4, 2011 at 8:14 am

Posted in Experience